Five vector characters for new interactive e-book from established children's author

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par Teena parhar le mardi 7 janvier 2014

Hi,would love to work on this project.
can you gurantee payment please?
thank you


par Sharp le mardi 7 janvier 2014

can you please give us a link of the style preference


par Porteur De Projet le mardi 7 janvier 2014

If you had a portfolio of work online to look at, a positive history of reviews and an example of earned income from the site possibly. At this point, if you are just starting out and do not have a body of work to compare to, then unfortunately "No." not at this time.

Thanks,


par Porteur De Projet le mardi 7 janvier 2014

We purposefully do not want to put too much imagery into an artists head, we want it to be their own. However, if you are familiar with the work of the film director Wes Anderson (a simple google search will turn up related artworks) you'll get an idea of it. In fact, your work specifically, is not too far off from what we are thinking... maybe a bit rougher and more simplified, and less polished. BUT, definitely in your vein of work.

Thanks and let us know if you have any other questions,


par Artistic Touch le jeudi 9 janvier 2014

I would work on the project if you were offering $50 per character at the very least, and the payment was guaranteed. That's more than fair.


par Porteur De Projet le jeudi 9 janvier 2014

Artistic Touch,


OK - however, you have ZERO work in your portfolio, have zero feedback, have zero earned income from the site, etc. SO it seems hard for you to judge what is fair or not. We feel the current offer is fair - and if work is done to meet our needs we will absolutely follow through with payment, otherwise there is no need to pay for work that does not meet our needs... 

Post work to your portfolio and we can keep talking, thanks.


par ark le lundi 20 janvier 2014

Hello,

Thank you for the invite. Very exciting - Huge Wes Anderson fan. I do have two questions - Is the developer going to rasterize the objects made fore each character so that gradients can be incorporated or do we strictly need to use vector shapes and lines with no "shading"? Also, when you say parts need to be separated, does this mean for say, the arm, that the upper, forearm, hand, and each finger would need to be separate parts or is the arm separated from the torso enough? Thanks again.

Alicia


par Glass Mountain Design le lundi 20 janvier 2014

Hi, I'd like to work on this with you. Please see some of my previous work at www.glassmountaindesign.com, if you feel that that would help.
My only question is, how many seperate body and face components are you after? Just a seperate head and body, or arms, legs, eyes mouth etc.

(Btw ark, some very sophisticated shading can be accomplished in vector format, but there are shading effects in Illustrator that are raster and should usually be avoided.)

Kind Regards,

Rhys, Glass Mountain Design


par Glass Mountain Design le lundi 20 janvier 2014

Also, it would be good to know what sort of animation you are considering.. ie are you expecting to make the characters look like they are walking, gesturing with arms, talking? etc. do you think a directly front on view would be best?


par Porteur De Projet le mardi 21 janvier 2014

Alicia,


Vector is required, want to keep the artwork simple - no gradients, shadows, etc.. 

When you think about separate parts think of the major joints... elbows, wrists, knees, etc. BUT not finger joints, ankles, and so on...

Thx,


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